![]() The plot, a cliched affair, features some horrible dialogue – apparently every single person in L.A. Despite DUB not being in the title, MC: LA has all the customization features (visual and performance based) of the last game and more.Īs good as it is, Midnight Club's not perfect. Longtime fans will be pleased to note that special abilities like Roar and the new Electromagnetic Pulse are assignable to any car and can be changed – one of many nice improvements to the interface and feature set. Thankfully, the control mechanics are dead on, offering a superb mix of arcade accessibility and fine control. The 16-player multiplayer matches also include a number of race, capture the flag, and team-based modes of mayhem. That doesn't even figure in the revamped police chases. That's not to say it abandons challenge: the insane speeds and canny enemy AI will put your skills to the test. In comparison to my experience with other games of its ilk, I rarely found myself getting lost or off track. While it's most certainly an open world – any number of routes might serve equally well in most cases – MC: LA subtly clues you in to the best routes and hidden shortcuts that make it play as fluidly as any track-based racer. ![]() But the real way Rockstar San Diego proves itself the genre master is the street design. lends it a less monochromatic feel than Burnout Paradise. The level of detail and the sheer amount of roadway to tear up seems limitless, and the diversity of L.A. landmarks like the Comedy Store and Amoeba Records. Unlike Burnout Paradise, these streets are full of life – pedestrians, tons of ambient traffic, real-life stores, and L.A. ![]() Rockstar's Rage engine proves it can handle the high-speed action of Midnight Club while recreating a virtual Los Angeles nearly as detailed as Liberty City. Midnight Club is back for next-gen consoles, and fans will be shocked at just how good their old favorite looks. ![]()
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